

Anything diagnostics I can do or settings I should try? Thanks. // Houdini version: 19.0.531 // // Houdini Engine version: 4.2 (API: 10) // // Result: houdiniEngine // But then when I try to load my. // Houdini Engine initialized successfully. // Connected to Houdini Engine server using named pipe at "/var/folders/m2/_mnf圓q122sfzfnc_qhdkp180000gn/T//houdini_temp/hapi11775". Autodesk released Maya 2022 Mac, a major update to its 3D modeling and animation software, introducing full USD integration and adding support for key pipeline technologies such as Python 3 and OCIO 2. // Automatically started Houdini Engine server using named pipe at "/var/folders/m2/_mnf圓q122sfzfnc_qhdkp180000gn/T//houdini_temp/hapi11775". If I manually click on the toolbar buttons, first the 'autostart named pipe', then 'load the Houdini engine plugin', I do see this in the console output: optionVar -iv "houdiniEngineSessionType" 2 optionVar -iv "houdiniEngineSessionPipeCustom" 0 if(!`pluginInfo -query -loaded houdiniEngine`) loadPlugin houdiniEngine // Automatically starting Houdini Engine server using named pipe. I'm using macOS 12.2.1 and Houdini Indie 19.0.531. I have an idle Houdini Engine Indie license showing as available in my license manager.

I've tried the various connection modes, from named pipe to socket, but nothing seems to work.

I have the Houdini Engine plugin installed and working within Maya 2022.1, but when I try to load an Asset that was created with Houdini Indie, I always get `Error: HAPI Error: No Valid Licenses Found`.
